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Ternary progression

 



 
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Ternary progression

A ternary progression was established as an alternative to the classical progression. It can be a safer option but on the other hand, is longer as well. It relies on betting on draws in football – nothing new there you might say.

 

I am sure many of you may have used some sort of progressive system of your own previously and without our expertise and tools to draw upon, there were probably times when you encountered long sequences without a draw – in standard progression and without setting a limit on your progression, this can require large financial outlays. Ultimately, you may have found your own progressions/systems to be unprofitable because you risk much more than you may benefit.

 

One day, while preparing draw statistics, I noticed a pattern. I cannot say that I have prepared a system which provides profit 100% of the time, but I have definitely made progression much safer. I examined a given set of results for several teams from different leagues over an entire season and I noticed that most draw sequences take place in consecutive matches. Put simply, lets say a team draws 15 matches over an entire season. My research shows that in the majority of cases, these 15 occurrences will involve a team drawing one game and then immediately drawing its next game. Generally speaking, this research has also shown that longer gaps between one draw and the next occur least often. As an example, take a look at the following statistics:

 

1. 100 - LLLDDWWWWDDLLLLLL

2. 56 - LLLDLDLLLLLL DLDLLLLL

3. 33 - LLLLLLDLLDLLLLLLL

4. 21 - LLLLLDLLLDLLLLLLL

5. 10 - LLLLLDLLLLDLLLLLL

6. 6 - LLLLLDLLLLLDLLLLL

7. 11 - LLLLLDLLLLLLDLLLLLL

8. 4 - LLLLLDLLLLLLLDLLLLL

 

This is taken from 2 Italian league, however it may be true for any other league. These numbers show draws of various teams from this league.

Number 1 means that there were 100 instances, over the season, of a team drawing one game and then immediately drawing its next match..

 

Number 2 means there were 56 instances when a team registered a draw, then either won or lost its next game, but then registered another draw in its 3rd game.

 

And so on down to number 8.………..

 

This shows that among 241 team draws (total draws added up), 189 of these occurred at stage 1, 2 or 3, ie in 100 in successive games, 56 every other game and 33 every third game.

Proposed betting solution

Choose a team and wait for a draw and then bet on this team drawing, initially for a period of 3 matches. If you predict correctly and as soon as your chosen team draws during these 3 matches, stop betting, the progression is over and you have secured a profit. However, if your team does not secure a draw during these 3 matches, do not bet on match 4 but instead, wait for your team to draw again and then begin to bet again on them drawing over their next 3 games (as before).

 

On the basis of the above placed statistics, 189 matches among 241 were correctly predicted, ie a draw at least every 3 games, which is equal to 78% of draws after which you end your progression. In this way you reduce your risk of encountering a long sequence without a draw. However, your progression can be longer because you have to include breaks between matches. I may add that when you play with several teams, your overall wins from betting on these other teams will support further betting/longer sequences and you do not risk as much money as may be the case with a standard progression.

 

I have prepared the following progression modification, which shows what happened when I used a version of this system over a season, with the use of 15 teams. I chose 5 teams each from the French, Spanish and Italian leagues, where statistically and historically, a higher number of draws will generally occur over any given season.

 

I must admit that among these 15 teams, one had a long sequence without a draw and if I had played with a standard progression, without a limit on which level to bet, I could have lost a large amount of money. Not only does this demonstrate the importance of an agreed ‘get out‘ level, it also demonstrates the value of ‘Ternary progression‘. Whilst I did not earn as much as I would earn from a normal progression, I was in the black and I did not have to concern myself that such a sequence had happened.

 

Below I present teams I chose during season 2004/2005. These numbers show how many matches ware played until the next draw took place. As you can see, most draws again take place at ‘1‘, that is a team will draw one game and then immediately draw its next match. Vicenza and Ferrol are noteworthy because they endured a sequence of 14 and 16 matches respectively without a draw. If playing with the use of a standard progression and without ‘get out‘ levels, I would have run out of money even to support one sequence not to mention two. You’ll note below how ’Ternary’ successfully tackles any such sequence.

 

Reims - 3, 3, 2, 1, 2, 7, 1, 3, 2, 3, 1, 3, 5, 2 – the longest sequence is equal to 4 in the ternary progression

Grenoble - 3, 2, 1, 5, 1, 1, 1, 3, 5, 12, 1, 2, 1 – the longest 7
Cretiel - 5, 4, 1, 7, 1, 1, 3, 1, 3, 3, 1, 3, 1, 4 – the longest sequence 3
Angers - 1, 4, 2, 4, 4, 1, 1, 2, 2, 6, 2, 1, 1, 4, 3 - the longest sequence 7
Guegnon - 1, 4, 1, 3, 1, 1, 2, 1, 4, 1, 3, 8 - the longest sequence 3 

Genoa - 1, 4, 4, 1, 2, 5, 2, 3, 1, 1, 3, 4, 2, 1, 2, 1, 1, 1, 2 - the longest sequence 7
Ternana - 2, 1, 3, 8, 2, 2, 4, 1, 1, 1, 5, 5, 1, 3, 1 - the longest sequence 7
Abinoleffe - 5, 1, 5, 2, 1, 1, 8, 5, 2, 3, 4, 2, 1, 2 - the longest sequence 8
Vicenza - 7, 14, 1, 1, 3, 1, 5, 1, 1, 4, 1, 1, 1 - the longest sequence 4
Catanzaro - 5, 1, 5, 3, 5, 3, 6, 3, 2, 5, 3 - the longest sequence 6 

Huelva - 2, 2, 2, 3, 4, 1, 8, 5, 2, 7, 2, 1 - the longest sequence 8
Salamanca - 2, 7, 5, 1, 1, 13, 4, 3 - the longest sequence 9
Tenerife - 5, 2, 1, 1, 4, 2, 1, 2, 2, 2, 4, 1, 2, 1, 2, 1, 4, 4 - the longest sequence 5
Eibar - 2, 6, 6, 3, 6, 2, 2, 2, 1, 3, 2, 4 - the longest sequence 9
Ferrol - 3, 1, 3, 2, 1, 2, 1, 3, 2, 2, 16, 1, 5 - the longest sequence 4

 

It is much safer progression modification but it cannot be said that it is a certain system because always it depends on luck. Anyway, you should help your luck.

 

This is a much safer progression modification and whilst nothing’s ever 100% certain in life, you make your own luck. To use a famous quote, “the more I practice, the luckier I get”. Basically, by using our tools, systems and expertise, you are playing smart and are weighting the odds of success to your favour.

 

Below I present profits from betting with the use of my ‘Ternary’ solution during season 04/05 using the following teams:

 

Adopted stake system (levels in turn): 6, 9, 14, 21, 32, 80, 160, 320, 640, 1280.
Why such a system and not another one? Thanks to these stakes, I increase my profit through the first 5 levels, namely those which happen the most often. This is why on the first levels there is a permanent profit ₤10.

 

Here are the results I achieved with these teams:

Reims – 100.75
Grenoble – 232.25
Cretiel – 108.90
Angers – 202.55
Guegnon – 32.30
Genoa – 355.05
Ternana – 371.30
Abinoleffe – 348.50
Vicenza – 105.10
Catanzaro – 400.60
Huelva – 427.05
Salamanca – 645.00
Tenerife – 93.30
Eibar – 794.00
Ferrol – 61.75

In the end I earned: ₤4278.40  only on teams. Moreover, playing with progression in NHL and MLB during a season, you are able to achieve ₤6000. With such a capital nothing can stop you to reach even ₤10000 during next season.

 

In the end I earned: ₤4278.40 on just these 15 teams over the season. Moreover, when playing with progression in NHL and MLB during a season, you are able to achieve ₤6000. Basically, when followed correctly, there’s nothing stopping you earning £10K over one season. You need to remember that in order to secure this, you need to play systematically.

 

You may choose many ways of playing with the progression and it depends on you what modification you use. This system may be modified and adopted to other disciplines where you observe similar relations.

 

I also strongly recommend the Progression Manager, which makes playing with the ternary progression much easier.